A downloadable game for Windows

GAME SUMMARY

PATCH NOTES

  • Removed Model Upgrades(slowly changing the default models and textures to the new model)
  • Added a toggle for steering controls; new input can be viewed in table below
  • Bug Fix: sfx is no longer able to be heard across the map
  • Bug Fix(partial): made the vehicles heavier to lower the intensity of collisions
  • Bug Fix: rearranged the location of the turret model on the player to make it appear in the appropriate position on the updated chassis mesh


CONTROLS

Keyboard/MouseGamepad
Throttle - W/Up ArrowThrottle - Right Trigger
Steer - AD/Left & Right ArrowSteer - Left Joystick
Brake - S/Down ArrowBrake - Left Trigger
Handbrake - Space BarHandbrake - Right Shoulder
Look - Mouse/CursorLook - Right Joystick
Toggle Aim - Right ClickToggle Aim - Right Joystick Button
Reset - BackspaceReset - Special Right
Shoot - Left ClickShoot - Left Shoulder
Reload - Left Shift
Reload - South Button
Toggle Steering - Caps LockToggle Steering - Left Joystick Button


CREDITS

Credits

Production Department

Zachariah Spencer - Lead Producer & Programmer

Farheen Khatoon - Scrum Master/Producer

Design Department

Jamie Worthy - UX/UI & Level Designer

Engineering Department

Brianna Cason - Lead Gameplay Programmer

Victoria Rossener - Programmer

Edikan "Eddie" James - Programmer

Mebin Koshy Skaria - Senior Programmer

Art Department

Marc Wencl - Lead 3D Artist & Character Artist & Animator

Aiden Breiholz - 3D Artist

Trevor Lambert - 3D Artist

Nicolo "Nic" Allado - 3D Character Artist

Brooke Bee - 3D Artist

Ryan St. Louis - 3D Artist & Media Creator

Mohamed - 3D Artist

Alex - 2D Artist & UI Designer

Sound Department

Miles Caraker - Sound Designer

Joe Lester - Composer

Updated 6 days ago
StatusPrototype
PlatformsWindows
Authorzachariah-spencer
GenreAction

Download

Download
HijackWindows_V4.2.zip 272 MB

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